AI Insights · Timothy · April 2025
Top Simulator Games on iOS in the US: Q1 2025
Explore the performance of the top 5 simulator games on iOS in the US during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the iOS simulator game market in the United States showcased varied performance across the top five games. Here's a closer look at their trends:
BitLife - Life Simulator by Candywriter, LLC saw a significant fluctuation in weekly revenue, starting at $440K and ending at approximately $216K. Downloads also varied, peaking at around 103K initially and closing the quarter at 66K. The game maintained a robust weekly active user base, starting at over 880K and closing at 814K.
Toca Boca Jr from Piknik experienced relatively stable weekly revenue, with a peak at $114K in late February. Downloads showed a gradual decline from 64K to around 29K by the end of the quarter. Active users fluctuated, peaking at 223K and ending at 146K.
My Supermarket Simulator 3D® by Game District LLC had a noticeable drop in both downloads and revenue. Starting with downloads at 145K, the game ended the quarter at 57K. Revenue followed a similar trend, beginning at $81K and closing at $41K. Active users showed a dip from 430K to around 290K.
EVA AI Girlfriend by Novi Limited observed a consistent increase in revenue, peaking at $34K in early March. Downloads started at 8K and increased to 11K by the end of March. Active users showed an increase, closing the quarter at approximately 8.8K.
The Wolf: Animal Hunting Game from RAGE QUIT GAMES GROUP SP Z O O saw steady revenue, peaking at $33K in late January. Downloads remained relatively stable, fluctuating slightly around 2K. Active users increased towards the end of the quarter, reaching over 13K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of simulator games in the iOS market. For more detailed analytics, visit Sensor Tower.